Dome XIII

Dome XIII is in danger…

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The scorched earth of Zaheerah is no place for life to prosper. Man has forced his way onto the landscape with gargantuan glass structures housing great populations under their domed ceilings. In one such place evil is taking hold, bringing turmoil and pain to those who should be protected.

Across the red desert a lone warlock speeds straight into the unknown with a simple wish…to find his sister. In his way is a crazed tyrant who craves nothing but power and will stop at nothing to get it. Race Meridian must find allies and fight back the evil tide if he is ever to see his wish come true.

Features of this game include; 3D environments, real time weather conditions, pre-rendered sequences, a unique battle system, real time physics and AI.

Dome XIII was Psync’s first completed game. It was made using MacroMedia Director to build a game engine, whilst the characters and scenes were produced in Maya. Dome is an educational game where the player has to navigate around 3D environments and answer difficult questions to progress to the next level in order to continue the story. The game has some elements of a classic platformer, but the key emphasis is on learning.

Dome XIII was a university project and therefore had a strict deadline. This project was finished within 4 months which included a detailed dissertation about the game.

Screenshots

Videos

Audio

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Credits

Jim McDonald

Programming

Story

John Thompson

3D Modelling

Animation

Music

Script

Spike Holmes

Character Design

Texturing

Artwork

Music

V.S.

Additional Programming

Texturing

Maths

Cast

Race Meridian / The Governor – Spike Holmes

Sky Meridian – Linda Mann

Mute / Mergs – John Thompson

Guard - John Townley

Mr Alien - V.S.