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	<title>Comments on: Destroying&#8230; Flash MX</title>
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	<description>Indie Games Developers</description>
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		<title>By: ???? Payment 36,824.36 USDT ????? graph.org/Transfer-04-13-6?hs=598375be1e7caad7650599be66bf6fb5&#38; ????</title>
		<link>http://psyncinteractive.com/?p=722&#038;cpage=1#comment-9179</link>
		<dc:creator>???? Payment 36,824.36 USDT ????? graph.org/Transfer-04-13-6?hs=598375be1e7caad7650599be66bf6fb5&#38; ????</dc:creator>
		<pubDate>Wed, 29 Apr 2026 22:48:18 +0000</pubDate>
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		<description>96wcwe</description>
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		<title>By: John</title>
		<link>http://psyncinteractive.com/?p=722&#038;cpage=1#comment-53</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 11 Jun 2010 15:53:23 +0000</pubDate>
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		<description>Ah I remember it well. I remember being awe-struck that time you made the save work. Up until then in the days of power point, saving was just a fantasy. I remember moving the bouncy ball to some place, while picking up an item, saving, closing and loading it and the ball and item being where I left it, awesome! Nice article!</description>
		<content:encoded><![CDATA[<p>Ah I remember it well. I remember being awe-struck that time you made the save work. Up until then in the days of power point, saving was just a fantasy. I remember moving the bouncy ball to some place, while picking up an item, saving, closing and loading it and the ball and item being where I left it, awesome! Nice article!</p>
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